The Last of Us Online Multiplayer Game Officially Canceled by Naughty Dog
After much anticipation, Naughty Dog has officially announced the cancellation of The Last of Us Online, their multiplayer game spin-off from The Last of Us series.
Naughty Dog’s Statement on The Last of Us Online
“We know many of you have been looking forward to updates on the project we’ve called The Last of Us Online,”
the statement reads.
“It’s with a heavy heart that we share this news: We’ve made the difficult decision to cease development on The Last of Us Online.
The Evolution of The Last of Us Online
“Since the start of production on The Last of Us Part 2, we’ve been developing The Last of Us Online in parallel,”
Naughty Dog explains. “During that time, the game’s vision became more refined and satisfying for us. We were enthusiastic about the direction in which we were headed.”
The Scope of The Last of Us Online
“However, in scaling up to full production,”
they continued. “The massive scope of our ambition became clear. To release and support The Last of Us Online, we’d have to dedicate all our studio resources towards post-launch content for years to come.
“This would severely impact future single-player games, so we had a choice: become a solely live service games studio or continue to focus on our heritage as a single-player narrative games developer.”
Naughty Dog Announces Cancellation of The Last of Us Online Multiplayer Game
After much anticipation, Naughty Dog has officially canceled the development of The Last of Us Online, their multiplayer game spin-off to the critically acclaimed The Last of Us series.
A Difficult Decision
“We understand many of you have been eagerly waiting for news regarding The Last of Us Online project,”
the studio announced in a statement Thursday night on the official Naughty Dog Website. “Regrettably, we have made the incredibly tough decision to halt development on that game.”
The Evolution of The Last of Us Online
“Since beginning work on The Last of Us Part 2, the vision for The Last of Us Online has evolved and become more refined,”
Naughty Dog shared. “We were enthusiastic about the direction we were headed, but as we ramped up to full production, the immense scope of our ambition became clear.”
A Crossroads for Naughty Dog
“To release and support The Last of Us Online, we’d have to allocate all our studio resources towards post-launch content for years to come, significantly impacting development on future single-player games,”
the studio continued. “So, we had two paths before us: transition into a solely live-service games studio or remain committed to our heritage as a single-player narrative game developer.”
The Future of Naughty Dog: Multiple Single-Player Games in Development
With the decision made to prioritize single-player games, Naughty Dog is currently working on multiple projects. They are excited about what’s to come and cannot wait to share more details.
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